Shopkeepersπ
Conditionsπ
Shop amount: shopamountπ
This condition checks if the player owns specified (or greater) amount of shops. It doesn't matter what type these shops are. The only argument is a number - minimum amount of shops.
Example
conditions:
twoShops: "shopamount 2"
Actionsπ
Open shop window: shopkeeperπ
This action opens a trading window of a Villager. The only argument is the uniqueID of the shop. You can find it in Shopkeepers/saves.yml file, under uniqueID option.
Example
actions:
openShop: "shopkeeper b687538e-14ce-4b77-ae9f-e83b12f0b929"