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AuraSkillsπŸ”—

ConditionsπŸ”—

Skill level: auraskillslevelπŸ”—

Checks if the player has the specified skill level. The amount is a number. The player needs to be on that level or higher to meet the condition. You can disable this behaviour by adding the equal argument, then the player must match the specified level exactly.

Example
conditions:
  fighting5: "auraskillslevel fighting 5"
  farming10: "auraskillslevel farming 10 equal"

Stat level: auraskillsstatslevelπŸ”—

Checks if the player has the specified stat level. The amount is a number. The player needs to be on that level or higher to meet the condition. You can disable this behaviour by adding the equal argument, then the player must match the specified level exactly.

Example
conditions:
  luck5: "auraskillsstatslevel luck 5"
  luck10: "auraskillsstatslevel luck 10 equal"

ActionsπŸ”—

Give Skill Xp : auraskillsxpπŸ”—

Adds experience to the players skill. The amount is a number. The level argument is optional and would convert the amount to levels instead of XP points.

Example
actions:
  farming5: "auraskillsxp farming 5"
  farming10: "auraskillsxp farming 10 level"