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Player Hider

Hiding Players🔗

You can also hide players for specific players in the player_hider section of your package. When the source_player meets the conditions, every player that meets the target_player conditions will be completely hidden from them. This is really useful if you want a lonely place on your server or your quests break when multiple players can see or affect each other. You can configure the interval which checks the conditions with the player_update_interval setting.

Special behaviour:

  • A player that meets the source_playerconditions can no longer be pushed by other players.
  • By leaving the e.g. source_player argument empty it will match all players.
player_hider:
  example_hider:  #All players in a special region cannot see any other players in that region. If a player is outside the region, they can still see the `target_player`.
    source_player: in_StoryRegion
    target_player: in_StoryRegion
  another_hider: #No one can see any players inside a secret room.
    #The source_player argument is left out to match all players.    
    target_player: in_secretRoom
  empty_hider: #in_Lobby is a world condition. Therefore, the lobby world appears empty for everyone that is in it.
    source_player: in_Lobby
    #The target_player argument is left out to match all players.