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ShopkeepersπŸ”—

ActionsπŸ”—

shopkeeperπŸ”—

Context:
Syntax: shopkeeper <uniqueID>
Description: This action opens a trading window of a villager.

The only argument is the uniqueID of the shop. You can find it in Shopkeepers/saves.yml file, under uniqueID option.

Example
actions:
  openShop: "shopkeeper b687538e-14ce-4b77-ae9f-e83b12f0b929"

ConditionsπŸ”—

shopamountπŸ”—

Context:
Syntax: shopamount <amount>
Description: Whether the player owns the specified (or greater) amount of shops.

It doesn't matter what type these shops are. The only argument is a number - minimum amount of shops.

Example
conditions:
  twoShops: "shopamount 2"