Skip to content

ShopkeepersπŸ”—

ConditionsπŸ”—

Shop amount: shopamountπŸ”—

This condition checks if the player owns specified (or greater) amount of shops. It doesn't matter what type these shops are. The only argument is a number - minimum amount of shops.

Example
conditions:
  twoShops: "shopamount 2"

ActionsπŸ”—

Open shop window: shopkeeperπŸ”—

This action opens a trading window of a Villager. The only argument is the uniqueID of the shop. You can find it in Shopkeepers/saves.yml file, under uniqueID option.

Example
actions:
  openShop: "shopkeeper b687538e-14ce-4b77-ae9f-e83b12f0b929"